Not great but lifegain is a good counter to burn decks
Ive heard comments that the deck is too tight of a package to really evolve much, but I hope this has given you some idea of how many different ways there are to approach these kinds of synergies, where this deck can safely be tweaked, and whats really important
It's a small detail that reaffirms the events of the story and just how far Scar is willing to go to prevail over not just the cub but also your opponents and his
Traits of Good Flicker Commanders A commander that delivers a good flicker payoff is going to have a lot in common with a commander focused on enabling flicker-based shenanigans
As previously mentioned, mono-blue and mono-red have virtually zero cards which gain life (in the case of red, actually zero)
Underworld Breach and Thassa's Oracle are heavily-played combo pieces, while Uro, Titan of Nature's Wrath is a frequent flier on ban lists